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Ability
Chaos
REG-CMN23V7H
Ability
Chaos (Cleric)
Archive Status
Public
Last Revision
3 Jun 2026
Campaign
Shivath
Source: Homebrew (Shivath)
The swirling random events may seem happenstance to some, luck to others, but you know the truth, it is a force, a deadly, invigorating force behind these occurrences. The power of Chaos does not reveal itself to many, but those with the will to see it, can harness its great power.
| Level | Features |
|---|---|
| 3rd | Domain Spell; Bonus Cantrip; Improve Chaos Bolt; Channel Divinity: Chaos Pulse |
| 6th | Misfortune's Gift |
| 8th | Potent Spellcasting; Unending Chaos |
At each indicated cleric level, you add the listed spells to your spells prepared.
1st: Chaos Bolt, Tasha's Hideous Laughter
3rd: Phantasmal Force, Crown of Madness
5th: Enemies Abound, Summon Lesser Demons
7th: Confusion, Compulsion
9th: Insect Plague, Synaptic Static
You gain Eldritch Blast as a bonus cantrip. For you, this counts as a Cleric cantrip.
Whenever you trigger the leap effect from Chaos Bolt, it leaps twice and each bolt does an additional 1d6 points of damage.
At 2nd level you can use your Channel Divinity class feature to blast a wave of chaotic energy. When an enemy within 30ft attacks you, you may as a reaction, impose disadvantage on their attack rolls until the start of your next turn. In addition, the next Chaos Bolt you cast within one minute that targets this creature automatically triggers it's leaping effect.
At 6th level, whenever you have disadvantage on a spell attack roll, your damage is maximized for the associated spell.
Starting at 8th level, you add your Wisdom modifier to the damage you deal with any cleric cantrip.
Whenever you trigger the leap effect from Chaos Bolt, it leaps thrice and each bolt does an additional 3d6 points of damage.