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Spell
Conjure Barrage
REG-9E77A334
Spell
Archive Status
Public
Last Revision
4 Jun 2026
Campaign
Shivath
You brandish the weapon used to cast the spell and conjure similar spectral weapons (or ammunition appropriate to the weapon) that launch forward and then disappear. Each creature of your choice that you can see in a 60-foot Cone [Area of Effect] makes a Dexterity saving throw, taking 5d8 Force damage on a failed save or half as much damage on a successful one.
The damage increases by 5d8 for each spell slot level above 3.
Classes: Ranger
Subclasses: Artificer (Battle Smith)
Feats / Features: Mark of Making