Opening Archives...
Public Archive of Treftiel's Registry
Operative AccessOpening Archives...
Retrieving archive entry...
Spell
Conjure Woodland Beings
REG-92ECA9D5
Spell
Archive Status
Public
Last Revision
4 Jun 2026
Campaign
Shivath
You conjure nature spirits that flit around you in a 10-foot Emanation [Area of Effect] for the duration. Whenever the Emanation [Area of Effect] enters the space of a creature you can see and whenever a creature you can see enters the Emanation [Area of Effect] or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.
In addition, you can take the Disengage action as a Bonus Action for the spell's duration.
The damage increases by 5d8 for each spell slot level above 4.