Opening Archives...
Public Archive of Treftiel's Registry
Operative AccessOpening Archives...
Retrieving archive entry...
Ability
Dual Wielder
REG-CMN23V84
Ability
General Feat** (Prerequisites: Level 4+, Strength or Dexterity 13+)
Archive Status
Public
Last Revision
23 Mar 2026
Campaign
Shivath
General Feat (Prerequisites: Level 4+, Strength or Dexterity 13+)
You gain the following benefits.
Ability Score Increase. Increase your Strength or Dexterity by 1, to a maximum of 20.
Enhanced Dual Wielding. When you take the Attack action on your turn and attack with a weapon that has the Light property, you can make one extra attack as a Bonus Action later on the same turn with a different weapon, which must be a weapon that lacks the Two-Handed property. You don't add your ability modifier to the extra attack's damage unless that modifier is negative.
Quick Draw. You can draw or stow two weapons that lack the Two-Handed property when you would normally be able to draw or stow only one.