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Spell
Elemental Weapon
REG-DDF5A081
Spell
Archive Status
Public
Last Revision
4 Jun 2026
Campaign
Shivath
A nonmagical weapon you touch becomes a magic weapon. Choose one of the following damage types: Acid, Cold, Fire, Lightning, or Thunder. For the duration, the weapon has a +1 bonus to attack rolls and deals an extra 1d4 damage of the chosen type when it hits.
If you use a level 5-6 spell slot, the bonus to attack rolls increases to +2, and the extra damage increases to 2d4. If you use a level 7+ spell slot, the bonus increases to +3, and the extra damage increases to 3d4.
Classes: Druid, Ranger, Paladin, Artificer
Subclasses: Bard (College of Lore), Cleric (Forge Domain), Warlock (The Hexblade)
Feats / Features: Mark of Making