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Spell
Gust
REG-BC338F0F
Spell
**Level:** Cantrip
Archive Status
Public
Last Revision
4 Jun 2026
Campaign
Shivath
You seize the air and compel it to create one of the following effects at a point you can see within range:
One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet away from you.
You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds. The object is pushed up to 10 feet away from you. It isn't pushed with enough force to cause damage.
You create a harmless sensory effect using air, such as causing leaves to rustle, wind to slam shutters closed, or your clothing to ripple in a breeze.
Subclasses: Bard (College of Lore), Bard (College of the Moon), Cleric (Nature Domain), Cleric (Arcana Domain), Cleric (Strength Domain (PSA)), Fighter (Eldritch Knight), Rogue (Arcane Trickster), Druid (Circle of the Land)
Feats / Features: Aberrant Dragonmark, Cold Caster, Druidic Warrior, Magic Initiate, Initiate of High Sorcery, Wood Elf Magic