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Species
Ratfolk
REG-CMN23UTK
Species
Archive Status
Public
Last Revision
13 Jun 2026
Campaign
Shivath
You can see in dim light within 60 feet as bright light, and in darkness as dim light. You discern no color in darkness.
You gain proficiency in Stealth.
You have advantage on Wisdom (Perception) checks that rely on smell.
You gain proficiency with poisoner's kits.
Your bite is a finesse natural weapon for unarmed strikes, dealing 1d4 + Strength or Dexterity modifier piercing damage. When you hit with it, you can force the target to make a Constitution saving throw against DC 8 + your proficiency bonus + your Wisdom modifier. On a failure, the target deals half damage with Strength-based weapon attacks until the start of your next turn. Uses equal your proficiency bonus, regained on a short or long rest.
You gain proficiency with tinker's tools.
After spending 1 minute explaining a plan, choose one skill for up to five allies, or choose a separate skill for each ally. For the next hour, each chosen ally can reroll one d20 for the chosen skill check and must use the new roll. Once used, this trait recharges on a long rest.