Spell
Chill Touch
REG-AD587261
Spell
Chill Touch
**Level:** Cantrip
Spell Briefing
Level
Cantrips
School
Necromancy
Casting Time
1 action
Range
touch
Components
V, S
Duration
Instantaneous
Classes
Channeling the chill of the grave, make a melee spell attack against a target within reach. On a hit, the target takes 1d10 Necrotic damage, and it can't regain Hit Points until the end of your next turn.
At Higher Levels
Cantrip Upgrade
The damage increases by 1d10 when you reach levels 5 (2d10), 11 (3d10), and 17 (4d10).
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Classes: Sorcerer, Warlock, Wizard
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Subclasses: Bard (College of Lore), Cleric (Death Domain), Cleric (Arcana Domain), Druid (Circle of Spores), Fighter (Eldritch Knight), Rogue (Arcane Trickster), Rogue (Scion of the Three)
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Feats / Features: Aberrant Dragonmark, Cold Caster, Initiate of High Sorcery, Magic Initiate, Spell Sniper, Scion of the Outer Planes, Strixhaven Initiate