Spell
Conjure Woodland Beings
REG-92ECA9D5
Spell
Conjure Woodland Beings
Spell Briefing
Level
Level 4
School
Conjuration
Casting Time
1 action
Range
emanation 10 feet
Components
V, S
Duration
Concentration, up to 10 minute
Classes
You conjure nature spirits that flit around you in a 10-foot Emanation [Area of Effect] for the duration. Whenever the Emanation [Area of Effect] enters the space of a creature you can see and whenever a creature you can see enters the Emanation [Area of Effect] or ends its turn there, you can force that creature to make a Wisdom saving throw. The creature takes 5d8 Force damage on a failed save or half as much damage on a successful one. A creature makes this save only once per turn.
In addition, you can take the Disengage action as a Bonus Action for the spell's duration.
At Higher Levels
Using a Higher-Level Spell Slot
The damage increases by 5d8 for each spell slot level above 4.
- Classes: Druid, Ranger