Spell
Ice Storm
REG-8EFB1FCF
Spell Briefing
Level
Level 4
School
Evocation
Casting Time
1 action
Range
300 feet
Components
V, S, M (a mitten)
Duration
Instantaneous
Classes
Hail falls in a 20-foot-radius, 40-foot-high Cylinder [Area of Effect] centered on a point within range. Each creature in the Cylinder [Area of Effect] makes a Dexterity saving throw. A creature takes 2d10 Bludgeoning damage and 4d6 Cold damage on a failed save or half as much damage on a successful one.
Hailstones turn ground in the Cylinder [Area of Effect] into Difficult Terrain until the end of your next turn.
At Higher Levels
Using a Higher-Level Spell Slot
The Bludgeoning damage increases by 2d8 for each spell slot level above 4.
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Classes: Druid, Sorcerer, Wizard
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Subclasses: Artificer (Artillerist), Cleric (Tempest Domain), Druid (Circle of the Land), Fighter (Eldritch Knight), Paladin (Oath of the Ancients), Rogue (Arcane Trickster), Druid (Circle of the Sea), Ranger (Winter Walker), Wizard (Evoker)
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Feats / Features: Boon of Siberys