Spell
Lightning Arrow
REG-516EA6DE
Spell
Lightning Arrow
Spell Briefing
Level
Level 3
School
Transmutation
Casting Time
1 bonus, which you take immediately after hitting or missing a target with a ranged attack using a weapon
Range
self
Components
V, S
Duration
Instantaneous
Classes
As your attack hits or misses the target, the weapon or ammunition you're using transforms into a lightning bolt. Instead of taking any damage or other effects from the attack, the target takes 4d8 Lightning damage on a hit or half as much damage on a miss. Each creature within 10 feet of the target then makes a Dexterity saving throw, taking 2d8 Lightning damage on a failed save or half as much damage on a successful one.
The weapon or ammunition then returns to its normal form.
At Higher Levels
Using a Higher-Level Spell Slot
The damage for both effects of the spell increases by 4d8;2d8 for each spell slot level above 3.
- Classes: Ranger