Spell
Primordial Power
REG-CMNI5D2E
Spell Briefing
Level
Unsorted
Casting Time
1 action
Range
touch
Components
V, S, M (a handful of clay)
Duration
Concentration, up to 1 hour
When you cast this spell, grant a creature in range a portion of the power of the elementals. For the duration, the creature can speak and understand Primordial and gains additional benefits based on the element you choose when you cast the spell:
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Air. The target has Resistance to Lightning and Thunder damage. In addition, it has a Fly Speed of 30 feet.
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Coldfire. The target has Resistance to Cold damage. In addition, it can use a Bonus Action to expend a Hit Point Dice, regaining a number of Hit Points equal to the numbered rolled plus its Constitution modifier. When the target takes Fire damage, it can't use this Bonus Action on its next turn.
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Earth. The target has Advantage on saving throws against being moved or knocked Prone. In addition, it has Tremorsense with a range of 30 feet.
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Fire. The target has Resistance to Fire damage. In addition, when the target takes damage from a creature that is within 5 feet of it, it can take a Reaction to make one melee attack against that creature, using a weapon or an Unarmed Strike.
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Water. The target has Resistance to Acid damage. In addition, it can breathe underwater and has a Swim Speed of 60 feet.
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Classes: Druid