Gravity Sinkhole
Casting: 1 action | Duration: Instantaneous
…slot level above 4th. - **Subclasses:** Wizard (Chronurgy Magic), Wizard (Graviturgy Magic)
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Flat index for "Magic Initiate".
Casting: 1 action | Duration: Instantaneous
…slot level above 4th. - **Subclasses:** Wizard (Chronurgy Magic), Wizard (Graviturgy Magic)
Casting: 1 action | Duration: Instantaneous
…ue) - **Duration:** Instantaneous You touch a creature and magically remove one of the following effects from it: - 1 Exhaustion level - The Charmed or Petrified condition - A curse, including the t…
Casting: 1 hour | Duration: 24 hour
…ll creates the effects below within the warded area. Dispel Magic has no effect on Guards and Wards itself, but each of the following effects can be dispelled. If all four are dispelled, Guards and Wa…
Casting: 24 hour | Duration: Permanent
…rkness.** Darkness fills the area. Normal light, as well as magical light created by spells of a level lower than this spell, can't illuminate the area. - **Daylight.** Bright light fills the area. Ma…
Casting: 1 action | Duration: Instantaneous
…** V, S - **Duration:** Instantaneous You unleash virulent magic on a creature you can see within range. The target makes a Constitution saving throw. On a failed save, it takes 14d6 Necrotic damage,…
Casting: 1 bonus | Duration: Concentration, up to 1 hour
…2d8 radiant damage on a hit. If the weapon isn't already a magic weapon, it becomes one for the duration. As a bonus action on your turn, you can dismiss this spell and cause the weapon to emit a bu…
Casting: 1 action | Duration: Concentration, up to 1 minute
…ng noises, which can be heard up to 30 feet away. No light, magical or otherwise, can illuminate the area, and creatures fully within it have the Blinded condition. Any creature that starts its turn…
Casting: 1 bonus | Duration: Concentration, up to 1 hour
…nents:** V - **Duration:** Concentration, up to 1 hour You magically mark one creature you can see within range as your quarry. Until the spell ends, you deal an extra 1d6 Force damage to the target…
Casting: 1 action | Duration: Concentration, up to 1 minute
…failed save, and the spell ends on a successful one. These magical flames can't be extinguished by nonmagical means. If damage from this spell kills a target, the target is turned to ash. - **Subcl…
Casting: 1 action | Duration: 1 hour
…t that weighs no more than 10 pounds and cause it to become magically fixed in place. You and the creatures you designate when you cast this spell can move the object normally. You can also set a pass…
Casting: 1 minute | Duration: Permanent
…h 5,000+ GP 500000) - **Duration:** Permanent You create a magical restraint to hold a creature that you can see within range. The target must make a Wisdom saving throw. On a successful save, the ta…
Casting: 1 action | Duration: Concentration, up to 1 hour
…text or image. During the spell's duration, you can take a Magic action to trace your hand over any non-magical text or image on a surface within range. You copy the text or image onto a new medium t…
Casting: 1 action | Duration: Concentration, up to 10 minute
…tance to bludgeoning, piercing, and slashing damage from nonmagical attacks. - You can use your action to create a small earthquake on the ground in a 15-foot radius centered on you. Other creatures o…
Casting: 1 action | Duration: Concentration, up to 10 minute
…Poisoned condition until the end of your next turn. - As a Magic action, a Line [Area of Effect] of venom 15 feet long and 5 feet wide blasts from you in a direction you choose. Each creature in the…
Casting: 1 action | Duration: 1 minute
…uration:** 1 minute Of the many tactics employed by master magician and renowned adventurer Jim Darkmagic, the old glowing coin trick is a time-honored classic. When you cast the spell, you hurl the…
Casting: 1 bonus | Duration: Concentration, up to 1 minute
…nts:** S - **Duration:** Concentration, up to 1 minute You magically empower your movement with dance-like steps, giving yourself the following benefits for the duration. - Your walking speed increa…
Casting: 1 action | Duration: Instantaneous
…es, a padlock, or another object that contains a mundane or magical means that prevents access. A target that is held shut by a mundane lock or that is stuck or barred becomes unlocked, unstuck, or u…
Casting: 1 action | Duration: Permanent
…ile the chest remains on the Ethereal Plane, you can take a Magic action and touch the replica to recall the chest. It appears in an unoccupied space on the ground within 5 feet of you. You can send t…
Casting: 1 action | Duration: Concentration, up to 10 minute
…up or down as part of your move. Otherwise, you can take a Magic action to move the target, which must remain within the spell's range. When the spell ends, the target floats gently to the ground if…
Casting: 1 hour | Duration: Permanent
…pell, you inscribe a detection glyph that later activates a magical effect at the site of a separate, linked glyph. You inscribe the detection glyph either on a surface (such as a table or a section o…