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You are haunted by a cacophony of whispering spirits only you can hear. You gain the following features. Spirit Whispers You learn the Message spell and can cast it without Materi...
You are haunted by a cacophony of whispering spirits only you can hear. You gain the following features.
You learn the Message spell and can cast it without Material components. Additionally, you always have the Augury spell prepared. You can cast it without a spell slot or spell components, and you must finish a Long Rest before you can cast it in this way again. You can also cast the spell using any spell slots you have.
Intelligence, Wisdom, or Charisma is your spellcasting ability for this benefit (choose when you select this feat).
When you are hit by an attack roll, you can take a Reaction to channel your haunting spirits into a protective, otherworldly scream. You can add your Proficiency to your AC against that attack, potentially causing it to miss. You can use this benefit a number of times equal to your Proficiency, and you regain all expended uses when you finish a Long Rest.
Immediately after you make a D20 Test and roll a 1 on the d20, the haunting voices rise to a ghastly volume. Make a Wisdom saving throw (DC 13 plus your Proficiency). On a failed save, you have the Deafened condition until the end of your next turn. While Deafened, you have Disadvantage on ability checks and attack rolls.