Spell
Banishment
REG-199E93AD
Spell Briefing
Level
Level 4
School
Abjuration
Casting Time
1 action
Range
30 feet
Components
V, S, M (a pentacle)
Duration
Concentration, up to 1 minute
Classes
One creature that you can see within range must succeed on a Charisma saving throw or be transported to a harmless demiplane for the duration. While there, the target has the Incapacitated condition. When the spell ends, the target reappears in the space it left or in the nearest unoccupied space if that space is occupied.
If the target is an Aberration, a Celestial, an Elemental, a Fey, or a Fiend, the target doesn't return if the spell lasts for 1 minute. The target is instead transported to a random location on a plane (DM's choice) associated with its creature type.
At Higher Levels
Using a Higher-Level Spell Slot
You can target one additional creature for each spell slot level above 4.
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Classes: Cleric, Sorcerer, Warlock, Wizard, Paladin
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Subclasses: Artificer (Cartographer), Cleric (Knowledge Domain), Fighter (Eldritch Knight), Paladin (Oath of the Crown), Paladin (Oath of the Watchers), Paladin (Oath of Vengeance), Ranger (Horizon Walker), Ranger (Monster Slayer), Rogue (Arcane Trickster), Sorcerer (Divine Soul), Wizard (Abjurer)
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Feats / Features: Boon of Siberys