
Operative
Gary Yonaiferson Mortadelo Juarez
Primary Briefing
Operative file opened for @rumbatrix.
Imported Mechanics
Species, background, class, subclass, and feat entries already uploaded to Shivath are pulled in here automatically for quick reference.
§CriminalBackground
- Ability Scores:. Dexterity, Constitution, Intelligence
- Feat:. Alert
- Skill Proficiencies:. Sleight of Hand, Stealth
- Tool Proficiency:. Thieves' Tools
- Equipment:. Choose A or B: (A) Dagger, Thieves' Tools, Crowbar, Pouch, Traveler's Clothes, 16 GP; or (B) 50 GP
Thief (Rogue)
Source: Player's Handbook (2024) (2024-09-17)
Subclass Progression
| Level | Features | Source |
|---|---|---|
| 3rd | Thief; Fast Hands; Second-Story Work | XPHB |
| 9th | Supreme Sneak | XPHB |
| 13th | Use Magic Device | XPHB |
| 17th | Thief's Reflexes | XPHB |
Level 3: Thief
Hunt for Treasure as a Classic Adventurer
A mix of burglar, treasure hunter, and explorer, you are the epitome of an adventurer. In addition to improving your agility and stealth, you gain abilities useful for delving into ruins and getting maximum benefit from the magic items you find there.
Fast Hands
As a Bonus Action, you can do one of the following.
Sleight of Hand
Make a Dexterity (Sleight of Hand) check to pick a lock or disarm a trap with Thieves' Tools or to pick a pocket.
Use an Object
Take the Utilize action, or take the Magic action to use a magic item that requires that action.
Second-Story Work
You've trained to get into especially hard-to-reach places, granting you these benefits.
Climber
You gain a Climb Speed equal to your Speed.
Jumper
You can determine your jump distance using your Dexterity rather than your Strength.
Assassin (Rogue)
Level
Features
Source
3rd
Assassin, Assassin's Tools, Assassinate
XPHB
9th
Infiltration Expertise
XPHB
13th
Envenom Weapons
XPHB
17th
Death Strike
XPHB
Level 3: Assassin
Practice the Grim Art of Death
An Assassin's training focuses on using stealth, poison, and disguise to eliminate foes with deadly efficiency. While some Rogues who follow this path are hired killers, spies, or bounty hunters, the capabilities of this subclass are equally useful for adventurers facing a variety of monstrous enemies.
Level 3: Assassin's Tools
You gain a Disguise Kit and a Poisoner's Kit, and you have proficiency with them.
Level 3: Assassinate
You're adept at ambushing a target, granting you the following benefits.
Initiative. You have Advantage on Initiative rolls.
Surprising Strikes. During the first round of each combat, you have Advantage on attack rolls against any creature that hasn't taken a turn. If your Sneak Attack hits any target during that round, the target takes extra damage of the weapon's type equal to your Rogue level.