
Primary Briefing
Weapon
Weapon, Melee Weapon
20 GP, 6 lb.
1d10 Slashing
Heavy, Reach, Two-Handed
Mastery: Graze
Heavy. You have Disadvantage on attack rolls with a Heavy weapon if it's a Melee weapon and your Strength score isn't at least 13 or if it's a Ranged weapon and your Dexterity score isn't at least 13.
Reach. A Reach weapon adds 5 feet to your reach when you attack with it, as well as when determining your reach for Opportunity Attacks with it.
Two-Handed. A Two-Handed weapon requires two hands when you attack with it.
Mastery: Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Source: PHB'24, page 215. Available in the SRD 5.2.1 and the Basic Rules (2024).