Spell
Shatter
REG-B73F10AC
Spell
Shatter
Spell Briefing
Level
Level 2
School
Evocation
Casting Time
1 action
Range
60 feet
Components
V, S, M (a chip of mica)
Duration
Instantaneous
Classes
A loud noise erupts from a point of your choice within range. Each creature in a 10-foot-radius Sphere [Area of Effect] centered there makes a Constitution saving throw, taking 3d8 Thunder damage on a failed save or half as much damage on a successful one. A Construct has Disadvantage on the save.
A nonmagical object that isn't being worn or carried also takes the damage if it's in the spell's area.
At Higher Levels
Using a Higher-Level Spell Slot
The damage increases by 3d8 for each spell slot level above 2.
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Classes: Bard, Sorcerer, Wizard, Warlock
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Subclasses: Artificer (Armorer), Artificer (Artillerist), Bard (College of Lore), Cleric (Tempest Domain), Cleric (Zeal Domain (PSA)), Druid (Circle of the Sea), Fighter (Eldritch Knight), Rogue (Arcane Trickster), Wizard (Evoker)
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Feats / Features: Boon of Siberys, Mark of Storm