
Cleric
…ual to that total. On a successful save, the creature takes half as much damage (round down). You roll an additional d8 when you reach Cleric levels 7 (2d8), 13 (3d8), and 18 (4d8). ### Turn Undead…
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Flat index for "Half-Elf" carrying tag.

…ual to that total. On a successful save, the creature takes half as much damage (round down). You roll an additional d8 when you reach Cleric levels 7 (2d8), 13 (3d8), and 18 (4d8). ### Turn Undead…
…In 3 rounds or if you would die, you instead, are healed to half your maximum hit points and may act normally. Once used this ability cannot be used again until you complete a long rest. ---
…ge equal to 2d10 plus your Cleric level on a failed save or half as much damage on a successful one. ## Warding Flare When a creature that you can see within 30 feet of yourself makes an attack roll…
…ants gain a bonus on attacks against that creature equal to half your proficiency bonus for one round. ## Level 17: With Open Arms At 17th level, you consider all your allies to be Confidants (inclu…
…al to 4d6 + your cleric level on a failed saving throw, and half as much damage on a successful one. If there is more than one spell origin, use all of them. Starburst cannot overlap onto its self. #…
…g them. This feature can restore a creature to no more than half of its maximum hit points. You cannot use this ability on an undead or a construct. ## Quick Recovery Whenever you would spend hit di…